My desk faces a different direction now. And there’s Tim’s side!
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My desk faces a different direction now. And there’s Tim’s side!

This is a test to make sure that the terrain I’m genrating comes out with proper heights (just a mix of sin waves summed) and some random colours. The screenshot shows the top corner of a single game region, so the next step will be to get the camera working, and have the game engine start swapping game regions in/out as the camera gets closer to/further from them, so the world appears continuous.

Now that this is working, I’m going to the gym.

Just nerding a little. This is what I’m currently working on.

Quote IconI think I’m going to die.

Amy, because she’s hungry, and has a nosebleed